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Explore the fragmented realities of the Marvel Universe with this POP! The Vision (Split) figure from Funko’s VisionQuest collection. Numbered 1650, it depicts Vision split between two distinct forms, as if he were simultaneously existing across two realities.
The figure features the characteristic style of Funko POP! creations, with an oversized, spring-loaded head and a compact silhouette. Its ‘Split’ design visually divides the character into two contrasting halves, highlighting Vision’s duality and the different facets of his synthoid identity.
Made from PVC, this figurine measures approximately 10.4 cm in height. It is presented in an illustrated display box bearing the number 1650, allowing it to be displayed whilst keeping it in its original packaging.
Manufacturer: Funko
Collection: POP! Marvel
Licence: Marvel
Series: VisionQuest
Character: The Vision
Version: Split
Collection number: 1650
Product type: POP! Bobble Head figurine
Height: approx. 10.4 cm
Material: PVC
Special feature: design split between two realities
Packaging: illustrated display box
EAN: 0889698938341
Manufacturer’s reference: 93834
Vision is a synthoid equipped with advanced artificial intelligence, created using technologies developed by Ultron and perfected thanks to the intervention of the Avengers. Despite his artificial nature, he gradually develops a personality, emotions and a profound understanding of humanity.
Thanks to his synthetic body, Vision possesses superhuman strength, can fly and alter his density to become intangible or particularly resilient. He is also capable of projecting powerful energy beams and interacting with various computer systems.
In *WandaVision*, Vision exists in several forms. A version created by Wanda Maximoff lives alongside her in the Westview universe, whilst his original body is reconstructed with an entirely white appearance. Following their confrontation, the Westview Vision transfers his memories to this new version, who leaves the area to uncover his true identity.
The VisionQuest series continues this personal quest. Vision must now reconcile his memories, his programming and the different versions of himself. The dual design of this figurine illustrates this duality and the conflict between the realities that shape his existence.

